Like the trooper, the ranger can be dismissed via the radio. He or she is equipped with NCR Ranger patrol armor and a cowboy repeater, has 220 Hit Points and has Guns and Unarmed skills of 100 each. The ranger works similarly to the trooper but will have better gear and stats. This causes an unnamed NCR ranger to the location. The support can be dismissed via the radio. He or she has 50 Hit Points and a Guns skill of 46.
The trooper is always equipped with NCR armor and a service rifle.
The trooper cannot be controlled by the companion wheel, but will follow the player character as a companion and will still be present after fast-traveling. Sometimes an NCR ranger will run to the player character after completion, and go through the same dialogue as when they first received the radio, but no additional radio will be provided.Ĭalling for trooper support summons an unnamed NCR trooper to the location. The radio can be used every twenty-four hours.Ĭalling for supplies starts the quest Emergency Radio, which drops an NCR supply crate with random ammunition, and/or armor in the near vicinity. Afterward, the Courier will have the option to: In the Aid tab of the Pip-Boy, the NCR emergency radio can be selected.